Releases, engine notes and changelogs for OMNi DAW and TOMiC.

A landmark production and workflow release for Omni (Build 571f05d): full hardware audio recording with zero-allocation ring buffering and roundtrip latency compensation, loop take comping with dedicated session slots, linear arrangement timeline tools including Ripple Edit, Insert Time, and Punch In/Out, a massive Euclidean Sequencer redesign with pitch rings and sub-step phase, an in-depth DSP audit of Reverb (FDN), Saturator (55-tap Kaiser), Sequenced FX, and Transient Shaper, per-routing modulation polarity, physical modeling synth hardening (Violin, Flute, Reed), and Linux WebKitGTK Omni Plugin hosting.

The evolution of TOMiC 0.6 accelerates with a major new update introducing the Mesh 2D FDTD physical modeling plate engine on both oscillators, an intelligent kit-level Groove Generator with polyrhythms, a modular block-based Chain Editor with follow actions and random pools, an alternating Dual Delay with independent resonant filters, and Smart Random 2.0 with instrument-specific synthesis recipes.

Hot on the heels of 0.5, TOMiC 0.6 turns every channel layer into a host for external CLAP and OMNiPlugin instruments — on both the oscillator and the noise section. Song Mode gains per-pattern Start/Stop Clip and live chain growth while recording, offline export now matches live playback bit-for-bit, the LFO grows from 5 to 10 waveforms with a new Curve knob and One-Shot mode, and a systematic engine audit plus an ASIO fix make the whole plugin noticeably more solid.

OMNi Ecosystem

A major milestone for TOMiC! Version 0.5 brings in-process CLAP effect plugin hosting to Standalone mode with full modulation routing, an interactive sequencer Range Ring for effortless loop trimming, persistent UI scale settings across restarts, active-variant sample drag & drop, and complete offline render integration.

The latest TOMiC update focuses on performance, workflow, and core stability. Featuring native ASIO support in Standalone mode, up to 90% smaller session saves via ZSTD and smart data trimming, a fully filterable multi-select Macro Target Picker, double-click knob cycling, and bulletproof DAW state-restore resilience.

A massive stability and capability release for Omni: a brand-new plugin format called Omni Plugins with fully sandboxed in-process hosting and a modern GPU-accelerated GUI layer, AI-powered stem splitting that turns any audio clip into Vocals/Drums/Bass/Other, two new AI builtin FX (Neural Amp Modeler and RNNoise Denoiser), a from-scratch Chorus ensemble rebuild plus automation fixes across nine builtin effects, a 21-bug Sampler engine audit with per-voice playhead and destructive editing, and a 13-part real-time safety audit hardening the audio engine and VST3 plugin hosting.

OMNi Ecosystem

A game-changing update to TOMiC Drum Synth! Introducing selectable Layer Mix Modes (Equal Power, RingMod, Add, Min/Max), 9 freshly-ported Plaits synthesis engines, an advanced FM architecture with Attack/Decay/Sustain, Universal Granulate, multi-channel Audio Bounce & Stems Resampling, modulatable per-channel Macros, Noise Character modal resonators, and sample-accurate DAW loop resync.

A major capability and workflow release for Omni: full native VST2 plugin hosting with Windows & Linux X11 GUI support, 100% offline Local AI LLM integration (LM Studio & Ollama) for private melody and chord generation, a redesigned Session View track column and Mixer send architecture, Tomic drum sequencer clock sync and live note materialization, Ableton-style multi-block Pencil painting in Arrangement, and sandbox process hardening.

Omni receives a major workflow and performance upgrade. Introducing a completely redesigned Piano Roll with dedicated generator panels and left tool rail, native ASIO low-latency audio support on Windows, a ground-up overhaul of Track Freeze preserving FX chains and automation, VST3 High-DPI scale negotiation, and real-time safe plugin process garbage collection.

OMNi Ecosystem

TOMiC undergoes its biggest evolution yet! Discover the upgraded Matrix Sequencer, redesigned LFO & Envelope UI with real-time waveform visualizer, Rate parameter modulation, flexible Clouds FX placement (Pre/Post Reverb & Delay), 'R' shortcut randomizer, Pitch/Freq note displays, 10 noise generators, and Glitch Stutter FX.

Omni expands its plugin and modulation universe. Native support for LV2 audio plugins with X11 and Win32 GUI hosting, 8 new generative CV modulators (Markov, Cellular, Granular, Tidal, Lorenz, Orbital, Chladni, Sidechain), animated patch cables for intuitive drag-and-drop routing, Session-to-Arrangement progression recording fix with live clip aliasing, a sleek Session View redesign, and a major plugin sandbox stability overhaul.

A new era of creativity in Omni. Introducing Iris — a revolutionary spectral synthesizer that turns images from Gemini AI into polyphonic sounds with unique RGB Tri-Channel Synthesis. AI Create generates melodies and chords with a single click, and the new, modular Device Chain organizes plugins and modulators. Plus, a complete physical modeling audit: the new Reed Synth, improved Piano, Violin, and rebuilt percussive Tomic.

OMNi Ecosystem

Omni is closing in on beta, and before it gets there the pre-alpha build needs to survive real studio conditions. I'm opening up a volunteer testing program for producers on Windows and Linux who want to run Omni in their daily workflow, break it, and report back. Testers get early access to rolling builds and a permanent thank-you credit on the site once beta ships.

Three weeks, seven major changes. Omni joins the professional Linux audio stack through native JACK/PipeWire integration — full audio I/O, MIDI routing via JACK ports, and transport sync with other applications. The Piano Roll gets four dedicated tools: Select, Pencil, Eraser, Scissors — working with notes becomes as precise as in Ableton or Logic. Collect & Save solves the problem of moving projects: folder = project ready on any machine. Panels detach into separate windows. Plugins no longer crash the session. Exporting runs faster than real-time.

Discover the inner workings of Euclidean Pro, OMNi's advanced rhythmic composition environment. Learn how Rust's zero-cost abstractions, immediate-mode GUI, and memory safety enabled us to build a lock-free, 8-channel polyrhythmic sequencer without a single audio glitch.

OMNi Ecosystem

A dense two-week sprint lands Convolution Reverb with AI-generated impulse responses via ElevenLabs, Multi-Tap and LCR delay modes, CLAP multi-output aux bus routing, and a systematic RT-safety audit eliminating eight categories of audio-thread violations. The engine idle fast-path drops CPU usage to near-zero when stopped. LFO multi-target routing, VST3 parameter persistence fixes, and the Windows console hidden complete the update.

Discover the inner workings of Alchemy, OMNi's revolutionary synthesizer that turns chemical elements and their physical properties into breathtaking audio, powered by Rust's zero-latency architecture.

Discover why Rust is the ultimate systems programming language for building a zero-latency, crash-proof Digital Audio Workstation.

OMNi Ecosystem

A major Windows stabilisation sprint brings rock-solid VST3 and CLAP plugin windows, ASIO sample-format fixes, WASAPI device-change recovery, and engine auto-restart on stream death. Across all platforms: a full autosave system with crash recovery, per-channel modulation routing fixed, and a sweeping UI refactor that migrates every synth (TOMNIC, PolySynth, Alchemy, Piano, Violin, Scratch Deck) to the compact Solaris-style panel layout.

Omni gets a brand-new synthesizer — Alchemy, driven by the periodic table of elements: 118 elements, FM synthesis, wavefolder, FDN reverb, and chemistry-based parameter mapping. Full MIDI Learn lands with pickup/takeover, 14-bit CC, device templates, encoder modes, and LED feedback. Two new FX: professional Gate (state-machine, lookahead, sidechain) and SPL-style Transient Shaper. VST3 plugins can now be used as FX inserts. 10 algorithmic MIDI generators added to the MIDI FX rack.

Euclidean Pro enters Phase 2: A/B/C/D pattern morphing, Boolean logic AND/OR/XOR between channels, and Elektron-style step conditions. The new Scratch Deck is a virtual turntable with an interactive curve editor and 9 banks. ElevenLabs integration generates sounds via AI directly inside Omni. Expanded Master Console debuts with A/B Snapshots, 9 monitor modes, and PowR dither. Plus TOMiC recording fixes and drag-and-drop to arrangement.

OMNi Ecosystem

Omni dostaje własny Effectrix: Sequenced FX z wieloma wierszami audio i MIDI, polirhytmem i presetami. Dwa nowe efekty physicalnego modelowania — GranularClouds i Modal Resonator. Expression Lanes z 10 trybami (pitch, pan, pressure, volume…). Smart Progression Panel z ponad 50 progresją akordów. Profesjonalny system skrótów klawiaturowych z Key Map Mode. VST3 Sandboxing i watchdog dla pluginów. Zero-alloc na całej linii MIDI FX. Największy sprint od miesięcy.

Omni otrzymuje własnoręcznie rysowane kształty LFO z interaktywnym płótnem, wielocelowy analizator widma działający jednocześnie w wielu slotach EQ/filtra, naprawiony per-track bounce identyczny z live playback, poprawiony Freeze w Session View, inteligentny picker wtyczek filtrujący po typie oraz tryb malowania drag w step sequencerze Tomic. Solidna aktualizacja jakości i UX.

Omni otrzymuje techniczny update: 11 filtrów, modulator Marbles inspirowany modularnym CV, pełna mapa tempa i taktowania jako dane projektu, freeze ścieżki z renderem offline, grupy ze splawowanym mute/solo, K-System metering, CC Lanes i głęboka naprawa modulacji CLAP/VST3. To nie jest kolejna poprawka — to zmiana klasy silnika.

OMNi Ecosystem
Największa aktualizacja od premiery: Omni dostaje własny język skryptowy OmniScript (MIDI FX, modulatory, efekty), graficzny system nauki parametrów, analizator akordów z przeciąganiem do piano rolla, podgląd sampli w przeglądarce, zakładki klipów w edytorze oraz — pod maską — gigantyczną refaktoryzację silnika audio eliminującą alokacje na wątku RT i wszystkie unwrap() z kodu.
Widok aranżacji w Omni wchodzi na poziom profesjonalnych DAW-ów! Wprowadzamy zaawansowane narzędzia edycji (błyskawiczne klonowanie, inteligentny ołówek), pełną synchronizację BPM w czasie rzeczywistym oraz możliwość łączenia Session View z aranżacją na pojedynczych ścieżkach.
Największa nowość tego cyklu! Omni zyskuje kompletny system modulacji z wbudowanym rackiem (LFO, ADSR, Random, Step) oraz wizualizacją na pokrętłach. Przebudowaliśmy też interfejs miksera, dodaliśmy synchronizację samplera z BPM i optymalizację silnika audio pod Windows.